Aggregator

"We now have a clear vision for how Sumo fits into the new world" – inside the slimmed-down Sumo Digital

3 weeks 5 days ago

Five years ago, Sumo was relentlessly expanding into a UK publishing powerhouse. After years of successful work-for-hire and co-development work on titles from Dead Island to Sackboy: A Big Adventure, the company steadily acquired other studios, including co-dev specialists Red Kite, Lab42, and PixelAnt and indie teams The Chinese Room and Auroch Digital. A push into developing its own IP began with 2017's Snake Pass, born from an internal game jam, and in 2021 it launched Canadian dev Timbre Games and in-house publishing label Secret Mode.

Read more

Jon Hicks

Pokémon Pokopia | Critical Consensus

3 weeks 5 days ago

Over the past three decades, Pokémon have found their way into almost every genre, and with Pokémon Pokopia, the franchise finally gets the life-sim treatment. The game sees players controlling a Ditto imitating a human to bring life and Pokémon back to a desolate world.

Read more

Sophie McEvoy