Games Industry

Dispatch is on course to beat its three-year sales target in three months: here's how

1 month 2 weeks ago

The makers of Dispatch thought it'd take three years to hit their sales target – but they're 'on track' to hit it in three months. The superhero workplace comedy adventure has sold at least 1m copies, and player numbers keep rising with every release of its weekly episodes. Its final two episodes are out today, which means another injection of players who've been waiting for the whole "box set" to binge.

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Brendan Caldwell

"We want to get people playing games, not just buying them": new bundle site Digiphile goes back to basics

1 month 2 weeks ago

When the first Humble Bundle launched as a studio initiative in 2010, it was a novelty: a compilation of indie games at a bargain price, which drove huge sales volume. Fifteen years later, bundles are commonplace and subject to the same abundance problem as the rest of the industry: there are more games than players have time to play, and bundles are another sales channel in a sprawling marketing mix.

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Jon Hicks

Epic's Tim Sweeney wades into the Arc Raiders AI row

1 month 2 weeks ago

Eurogamer's 2 out of 5 review of Embark Studios' extraction shooter Arc Raiders has led to some heated discussions on social media, with reviewer Rick Lane criticising the game's use of AI voice generation. Now, Epic Games CEO Tim Sweeney has joined the argument in defence of AI, suggesting that "AI dialog generation + human personality and tuning could totally transform gaming."

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Lewis Packwood
Checked
6 hours 26 minutes ago

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