Arc Raiders becomes "most successful global launch" in Nexon's history
Nexon has published its financial results for its third quarter, reporting "extended robust performances" in its main franchises despite declines in revenue and operating income.
Nexon has published its financial results for its third quarter, reporting "extended robust performances" in its main franchises despite declines in revenue and operating income.
Sega has confirmed its raising the salaries of all its Japanese employees by around 10%, including its starting salaries for new hires.
After accusing Rockstar of union busting after the studio reportedly dismissed 30 to 40 employees last Thursday (October 30), The Independent Workers' Union of Great Britain (IWGB) has issued claims against the developer for unfairly dismissing staff.
Valve has announced three new hardware products: a new Steam Frame VR headset and controllers, a new Steam controller, and a next-gen Steam Machine.
The makers of Dispatch thought it'd take three years to hit their sales target – but they're 'on track' to hit it in three months. The superhero workplace comedy adventure has sold at least 1m copies, and player numbers keep rising with every release of its weekly episodes. Its final two episodes are out today, which means another injection of players who've been waiting for the whole "box set" to binge.
Sony leadership has discussed its expectations of Destiny 2 following its $3.6 billion acquisition of Bungie in 2022.
Following the launch of Arc Raiders – and the ongoing debate regarding the use of generative AI – Nexon CEO Junghun Lee has said "it's important to assume every game company" is using the technology.
Tencent-owned studio Sharkmob has confirmed planned job losses at its Malmo studio, which is currently working on sci-fi extraction shooter Exoborne. The company's London studio was effectively closed in 2024, after local staff were made redundant following the cancellation of an unannounced game.
The domestic revenue of Sweden's games industry rose to SEK 37 billion ($4 billion) in 2024, representing a 6.8% year-on-year increase.
Today marks the launch of the Games Growth Guild, a new global network and community for marketing and publishing professionals in the games industry.
The New York Videogame Critics Circle (NYVGCC) has added Pokémon as the fifteenth recipient of the Andrew Yoon Legend Award.
Keep Driving, a pixel-art management RPG about going on a road trip to a music festival, took home the Grand Prize at the DevGAMM Awards on Friday night.
Unity has published its financial results for the third quarter of its fiscal year, seeing modest but better-than-expected gains across most segments, including its Create Solutions and Grow Solutions. Overall revenue was up 5% year-on-year to $471 million.
When the first Humble Bundle launched as a studio initiative in 2010, it was a novelty: a compilation of indie games at a bargain price, which drove huge sales volume. Fifteen years later, bundles are commonplace and subject to the same abundance problem as the rest of the industry: there are more games than players have time to play, and bundles are another sales channel in a sprawling marketing mix.
Eurogamer's 2 out of 5 review of Embark Studios' extraction shooter Arc Raiders has led to some heated discussions on social media, with reviewer Rick Lane criticising the game's use of AI voice generation. Now, Epic Games CEO Tim Sweeney has joined the argument in defence of AI, suggesting that "AI dialog generation + human personality and tuning could totally transform gaming."
The PlayStation Portal has become the "most widely used device for PlayStation 5 Remote Play, surpassing mobile, PC, PS5, and PS4," according to a Sony executive.
Sony has published its latest financial results for the first half of its fiscal year, reporting significant increases in revenue for its Game & Network Services division.
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