Vampire: The Masquerade – Bloodhunt to be taken offline in April 2026
Vampire: The Masquerade's free-to-play battle royale Bloodhunt will shut down on April 28, 2026.
Vampire: The Masquerade's free-to-play battle royale Bloodhunt will shut down on April 28, 2026.
New analysis by Newzoo, conducted in partnership with native Roblox studio Gamefam, has found that while 80% of the game's daily active users are on mobile, its popularity on other platforms is seeing major growth.
According to data from Alinea Analytics, Call of Duty: Black Ops 7 has sold under 200,000 pre-order copies on Steam 18 days ahead of launch, whereas Battlefield 6 had already sold almost a million during the same time frame.
Spyder Games, the developer behind the viral hit Steal a Brainrot on Roblox, is suing a Fortnite Creative copycat game for copyright infringement.
Roblox has responded to the decision of Iraq to ban access to Roblox on the grounds of child safety concerns, saying it "strongly contests" the Iraqi government's claim that its platform is "incompatible with social values and traditions."
The only time Mark DeLoura's cheery demeanour dips is when I ask him about the teaser campaign. The news that the Game Developer's Conference was becoming the "GDC Festival of Gaming" was announced with CGI teaser videos showing the previous logo being destroyed, which attracted an almost entirely negative reaction from across the industry. It's clear this took a toll.
The online co-operative game RV There Yet? has sold 1.3 million units on Steam since its launch on October 21, much to the surprise of the studio behind it, Nuggets Entertainment.
Microsoft Gaming CEO Phil Spencer has said the company's current use of AI is chiefly for security and Xbox Live moderation, and there is no mandate for it to be used in the creative process. He separately highlighted the brand's improved reach in the historically challenging Japanese market.
Apple has lost a landmark UK antitrust lawsuit, which ruled it charged "excessive and unfair prices" for app distribution and in-app purchases.
The videogames industry, like so many others, moves in cycles – at least, so the conventional wisdom goes. A few tough years should be followed by a boom, and vice versa; growth leads into consolidation leads into growth.
The inaugural Gamescom Asia x Thailand Game Show saw 206,159 visitors from 95 countries across its four day schedule.
Valnet has cut several members of TheGamer's editorial team, including the "entire TheGamer features team alongside several other staff members."
Marcus Lehto, co-creator of Halo and former leader of Ridgeline Games, has said he's "disappointed" that Ridgeline Games staff have not been credited in the recent release of Battlefield 6.
The Game Developers Conference has revealed the details behind its rebrand as "GDC Festival of Gaming," following a month of almost entirely negative speculation following the brand announcement in September. The show returns to San Francisco from 9th-13th March next year.
Ubisoft has announced plans to offer voluntary redundancies to staff at its Swedish subsidiary Massive Entertainment.
Borderlands 4 dominated the US charts for September, helping drive a 10% growth in consumer spending to $4.8 billion alongside new releases and Switch 2 hardware sales.
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