Amazon announces further layoffs, 16,000 roles impacted
Amazon has announced a second round of layoffs in two months, impacting 16,000 roles across the company.
Amazon has announced a second round of layoffs in two months, impacting 16,000 roles across the company.
When GamesIndustry.biz spoke to Jagex's then-new CEO Jon Bellamy in 2025, he proudly said that there was nothing wrong with the games firm being known as "the RuneScape company".
The managing director of GOG, Maciej Gołębiewski, has acknowledged that the company's decision to back out of selling Taiwanese horror game Devotion on its storefront in 2020 did damage to its reputation.
Bradley Webb is a data analyst at Gamesight, where he analyses creator viewership, influencer marketing performance, and broader creator trends for publishers and marketing teams. Gamesight's clients include 2K, Sony Interactive Entertainment, Xbox, Warner Bros, Riot Games, and Square Enix.
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal Engine 5 for the upcoming third part in its Final Fantasy 7 Remake series.
Capcom has published its financial results for the nine months ended December 31, 2025, reporting significant increases across the board.
PC games giant Valve has been told it has to face a £656 million lawsuit in the UK, which claims the Steam giant's revenue share is too high and negatively impacts consumers.
Wildlight Entertainment CEO and founder Dusty Welch wished its free-to-play shooter Highguard "had been received better."
The third edition of Gamescom dev's executive summit will return in February in Lisbon, Portugal.
The latest target of Ubisoft's eternal cutbacks is its head office, with 200 roles proposed to be cut from Ubisoft International in Paris. The company has started a voluntary redundancy program to deliver the cuts, with delivery to be negotiated with trade unions. GamesIndustry.biz understands the number represents 18% of the unit's staff.
UK-based developer Jagex has said players will never encounter content created using AI within its games.
Surviving for 25 years as an independent game developer is no mean feat. In the UK, only a handful of studios have lasted for longer without being bought out or shut down. But paradoxically, success was one of the hardest things for Introversion Software to deal with.
Live service games were the main revenue drivers over the Christmas period, with Arc Raiders maintaining its hold at No.3 while Call of Duty and Battlefield "struggled to stand out."
Savvy Games Group and Neom have signed a new memorandum of understanding with the intention of making the path for Saudi games startups moving from "incubation to acceleration" easier.
"Anger and despair [are] reigning supreme" at Ubisoft following its recent restructuring plan.
This is a feed of the latest articles from GamesIndustry.biz.