Niko Partners increases 2025 MENA and Asia games market forecasts by 1.2%
The Asia and MENA game markets are on track to generate $88.97 billion in games revenue for 2025, better than was previously forecast.
The Asia and MENA game markets are on track to generate $88.97 billion in games revenue for 2025, better than was previously forecast.
The former head of Sony Interactive Entertainment Worldwide Studios, Shuhei Yoshida, has said that Japanese game developers are unable to keep pace with their Chinese counterparts.
Industry veterans from PlayStation London Studio, Disney Interactive, and Square Enix have formed a new studio.
Tekken veteran Katsuhiro Harada has announced his departure from Bandai Namco after three decades.
The affordability crisis has the industry caught in a pincer grip. With hardware priced too high to allow for healthy audience growth, even as software is often priced too low for many games to make a profit, we face the grim prospect that – for the time being at least – gaming overall is simultaneously too expensive for many consumers to tolerate, and also so cheap that much of the industry is perched on an economic knife-edge.
Netflix is buying entertainment giant Warner Bros in a deal valued at around $82.7 billion.
The Russian government has stopped its citizens from being able to access games platform Roblox, in part due to it allegedly featuring "LGBT propaganda."
It's been 18 years since the release of Metroid Prime 3, and the long-awaited next game in the series has been dogged by delays. Two years after Metroid Prime 4 was announced at E3 2017, Nintendo said that development duties had switched to the original Prime team, Retro Studios, and development had been restarted. Six years later, the game has finally been released – but not to universal acclaim.
Tech giant Meta is reportedly looking to make cuts in its Reality Labs metaverse division, the home of the Quest VR headest and the Horizon Worlds platform.
Update: Gregorios Kythreotis has confirmed that he and Shedworks co-founder Daniel Fineberg "have gone [their] separate ways."
Japanese publishing giant Sega has said that it will be employing AI in game development, but says it will be cautious in how it is used.
Sony Interactive Entertainment has announced a partnership with Bad Robot Games to support its first internally developed game.
Sam Crich, a partner at the Yorkshire-based law firm Eaton Smith Solicitors, explores potential regulations around ongoing access to online video games.
Coffee Stain co-founders Oscar Jilsén and Mikael Mård, who previously worked on the smash hits Goat Simulator and Satisfactory, have announced a new studio called Feeble Minds.
Three Fields Entertainment, which was founded by the makers of Burnout and which recently launched the open world driving game Wreckreation, has notified its entire staff that they are at risk of redundancy.
Clair Obscur: Expedition 33 was the biggest third-party launch on Xbox Game Pass this year.
Eidos-Montréal, the Embracer-owned studio behind Marvel's Guardians of the Galaxy, has allegedly been hit with yet more layoffs, following earlier cuts in March.
Hideo Kojima has been announced as the first keynote speaker at GDC Festival of Gaming 2026.
BAFTA has released its annual membership data for film, television, and games, and has reached three of its diversity targets originally set in 2020.
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