Nintendo to buy Bandai Namco Studios Singapore
Japanese platform holder Nintendo has said it plans to acquire Bandai Namco Studios Singapore.
Japanese platform holder Nintendo has said it plans to acquire Bandai Namco Studios Singapore.
Grand Theft Auto veteran Dan Houser believes that human beings will be the driving force in creative endeavours now and forever.
The CEO of Epic Games, Tim Sweeney, has argued that platforms like Steam should not label games that are made using AI.
Paradox has announced it is writing down SEK 355 (around $37 million) of development costs for Vampire: The Masquerade - Bloodlines 2, after early sales figures fell short of expectations following mixed reviews. The company said it would still deliver the two planned expansions to the game.
The New York-based PR and marketing agency Sandbox Strategies was founded in 2005. Now, as the company celebrates its 20th anniversary – and as senior PR director Valerie Norton prepares to take over as company head from co-founder Rob Fleischer – it's a chance to look at how the business of PR has evolved over the past two decades.
Splash Damage has announced a consultation process affecting all staff at the Bromley-based studio, which will conclude with significant redundancies. Staff were notified today, and the news was shared publicly via a post on LinkedIn.
British studio Coatsink, known for its work on Kingdom: Two Crowns and Islanders, has commenced a restructuring process that is expected to result in the loss of 50-60 roles, more than half of the company. The news was announced by parent company Thunderful, which said that Coatsink was leading the firm's co-development segment but had not secured enough work.
Embracer has divested another two studios from its sprawling portfolio. Arc Games and Cryptic Studios have been purchased by a new entity, Project Golden Arc, which is lead by members of the Arc Games management team and funded by Hong Kong firm XD Inc.
Baldur's Gate 3's publishing director doesn't think "big budget = shit" in video games, but did suggest that "public company model is broken" in the entertainment industry.
Blue Prince developer Tonda Ros has confirmed that the critically acclaimed puzzler likely won't be translated because "it is largely considered near impossible."
Original story, November 25, 2025: This year has seen more than a dozen studios close up shop – including Metal: Hellsinger studio The Outsiders and startup Fantastic Pixel Castle. Now, there's a possibility that Santa Ragione, the studio behind such critically acclaimed indie darlings as Saturnalia and Mediterranea Inferno, might join them.
Original story, November 25, 2025: Italian developer Santa Ragione has claimed that it could face closure after Valve said it would not host its upcoming horror title Horses on Steam.
Katsuhiro Harada,executive producer for the Tekken franchise, has said that the fighting game market is larger than ever, but the "big money" being made in tournament streaming isn't reflected in games revenue.
Cara Ellison began her career in the games industry as a QA tester on GTA 4, and went on to become a games journalist writing for publications such as Rock Paper Shotgun, Eurogamer, and The Guardian. She later moved into narrative design, securing a role as senior narrative designer at Sony Santa Monica, before joining Gravity Well in 2023, a studio formed by Respawn and Infinity Ward veterans Drew McCoy and Jon Shiring. Ellison was chosen as a BAFTA Breakthrough for her work on the VR puzzle adventure Ghost Town by Fireproof Games.
Mark Choi is a composer and classically trained pianist. He is the founder of Sonaris Ensemble, a quintet of video game musicians, and is the resident composer of Whole Hog Theatre. Choi was chosen as a BAFTA Breakthrough for his work on the soundtrack to Tower Five’s Empire of the Ants; he has also received an Ivor Novello nomination for Best Original Video Game Score for his work on the game.
Sally Beaumont is an actor, playwright, and games writer, and her voice has featured in titles such as Harold Halibut, The Excavation of Hob's Barrow, Expelled!, and Loco Motive. Beaumont was chosen as a BAFTA Breakthrough for her acting and writing work on the point and click adventure game Old Skies, which was created by Dave Gilbert of Wadjet Eye Games.
Kyle Banks worked as a software engineer before moving to Edinburgh and working on his debut game, Farewell North, which led to his selection as a BAFTA Breakthrough. The game features a border collie journeying through the northern isles of Scotland, restoring colour to the world.
Stanley Baxton is a narrative game designer who has worked on more than 20 games as a solo developer, specializing in satirical, horrifying, or queer stories. He previously worked as a game designer at Supermassive Games. Baxton was chosen as a BAFTA Breakthrough for his work on Latex, Leather, Lipstick, Love, Lust, an interactive fiction piece about a trans man going to a kink club.
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