Games Industry

Tightening immigration rules will impact the games industry in 2026

3 months 1 week ago

With the games industry increasingly dependent on access to global talent, immigration policy changes expected in both the United States and the United Kingdom in 2026 are set to influence how studios recruit, relocate and retain critical personnel. On both sides of the Atlantic, rising scrutiny, evolving review standards and new forms of vetting are shaping a more complex mobility environment – one that may materially affect project planning, hiring strategies and the movement of creative and technical specialists.

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William Diaz

MachineGames on being part of Microsoft, going back to the office, and Wolfenstein 3

3 months 1 week ago

Jerk Gustafsson, studio director at MachineGames, is excited about the company's new office in Sundsvall, which is around three and a half hours north of the company's headquarters in Uppsala, Sweden. "We have had a few programmers from that area working for us for a long period of time, amazing talent. And then we started to work with a couple of more guys up there, and eventually we ended up feeling that, well, we have so many people that are working from up there now, so we might just provide them with a small office space."

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Lewis Packwood

Neon Doctrine co-founders return with new developer services firm Goldpact Goblins

3 months 1 week ago

The two founders of East Asian-focused publisher Neon Doctrine, who left the firm after it was absorbed by Raw Fury last year, have announced a new "developer services" firm called Goldpact Goblins. Vladislav Tsopljak and Iain Garner founded the company in January and say that they have already struck development deals with six developers in China, Indonesia, Malaysia and Korea. Gordon Van Dyke, who also left Raw Fury and recently resurrected Kingdom Two Crowns developer Stumpysquid, is serving a publishing advisor.

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Jon Hicks
Checked
2 minutes 37 seconds ago

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