Games Industry

Welcome to AI Week

3 months 1 week ago

This week we're kicking off a new editorial format on GamesIndustry.biz: a series of articles, interviews, and research on the most significant issues in the industry, and their impact on developers, publishers and players. For the debut, there was only one candidate: artificial intelligence.

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Jon Hicks

Will there actually be any such thing as a Project Helix "native" game? | Opinion

3 months 2 weeks ago

Microsoft's decision to go ahead with its GDC keynote this week, at which it began the dance-of-the-seven-veils process of lifting the wraps on its next-generation console hardware, was somewhat surprising. When the leadership of the Xbox division was reshuffled a few weeks ago, there was an implication that this would signal strategic changes as well, especially around the positioning and role of the Xbox console in the wider gaming strategy – changes which are unlikely to have even been finalised yet, much less reflected in the GDC presentation.

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Rob Fahey

Games with loot boxes will be rated PEGI 16 from June, as part of sweeping changes to the age-rating system

3 months 2 weeks ago

From the beginning of June, submitted games that contain paid random items (such as loot boxes) will be rated 16 under the Pan-European Games Information (PEGI) age-rating system. The June changes also extend to in-game purchases, online communication, and "pressure to play" through incentives to revisit a game, such as daily quests.

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Lewis Packwood
Checked
6 hours 59 minutes ago

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