VR experts say that Meta's pullback is "concerning" in the short term
Experts from the world of virtual reality have described Meta's decision to close three studios and make layoffs to its metaverse-focused Reality Labs division as "concerning".
Experts from the world of virtual reality have described Meta's decision to close three studios and make layoffs to its metaverse-focused Reality Labs division as "concerning".
Roblox has said that a performance of Bruno Mars's new single in the platform's user-created Steal A Brainrot mode attracted 12.8 million concurrent users, which it described as a "single artist record for most-watched virtual concert" on the platform. The activation issued custom "Brunito Marsito" brainrot collectibles to attendees, who accumulated a total of 5,428,644 of them.
The UK Video Games Council has pushed for further government support of the industry, arguing that the country has a wealth of talent but not less support than other parts of the world.
It's fair to say that it's been a rough decade for European publishers. The last bastion of Britain's long-established publishing houses, Codemasters, was bought by EA in 2021. A couple of years later, one of the continent's largest publishers, Sweden's Embracer Group, hit the financial skids and was forced to divest or shut down many of the studios it had bought in a spending spree over the prior years.
The United States' Congressional Labor Caucus has written to the Federal Trade Commission to raise concerns about the potential impact of the proposed $55 billion acquisition of Electronic Arts led by the Saudi Arabian Public Investment Fund (PIF).
The narrative director at indie developer Inkle, Jon Ingold, has said that pricing its recently-released title TR-49 at $7 was a means of encouraging players to buy the game as an "impulse" purchase rather than waiting.
The CEO of Manor Lords publisher Hooded Horse, Tim Bender, has detailed his company's approach to developer contracts, saying that the way most legal agreements in the space are written "violate a lot of principles of what's an efficient contract".
Playground Games has announced a release window for Fable, which is set to launch in Autumn 2026.
Payday developer Starbreeze has reportedly conducted a second round of layoffs in two months.
US consumer spending on video games reached $5.9 billion in December 2025, an increase of 3% year-over-year (YoY). This rise was partially fuelled by an increase in subscription services spend, which rose 24% from December 2024.
Walmart has released a free, official commerce software development kit (SDK) for Unity developers to "seamlessly integrate Walmart products, or your own merchandise via the Walmart marketplace, directly into your projects."
At Pocket Gamer Connects London this week, a panel of well-known games industry investors gathered to discuss "Investment and M&A Trends for 2026". GamesIndustry.biz was there, and the general message of the talk was to expect a slightly rosier outlook for merger and acquisition (M&A) activity in the current months, even though the overall picture remains somewhat risk-averse, with funding still hard to find.
Fallout season 2 has already become Prime Video's sixth most-watched series of all time in four weeks.
The developer of Wildgate, Moonshot Games, is making some job cuts due to the title not being able to sustain itself.
Angry Birds will return to the Chinese market after two years in a partnership with Rovio and Kingsoft Shiyou.
UK indie Spilt Milk Studios has launched a crowdfunding campaign to fund a permanent merch store, starting with a collection of products based on its 2025 release Trash Goblin. The studio is hoping to "both generate revenue for the studio to help us prototype new ideas and to deliver delightful goodies to our fans," co-owner Nicholas Lovell said.
UK games trade body UKIE has revealed the 30 studios that are taking part in its second-ever Video Games Growth Programme.
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