Games Industry
Digital Bros. acquires Wuchang: Fallen Feathers IP for $4.6m
Digital Bros. has acquired the Wuchang: Fallen Feathers IP from developer Chengdu Lingze Technology Co. Ltd (also known as Leenzee) for around $4.6 million.
Greedfall developer Spiders set to close
Housemarque to host session at Nordic Game 2026
Finnish developer Housemarque will present a talk at this year's Nordic Game conference, focusing on the development of its latest title Saros.
How Evil Empire makes one of the most effective indie showcase events – while juggling Castlevania, live ops, and building its own IP
Digital showcases have become a cornerstone of the modern publishing landscape. From State of Play to Wholesome Direct to Indie Fan Fest, among many others, there's one for every segment – and the Triple-I Initiative has become one of the most effectivel for indies. It was set up by French studio Evil Empire, which was born to keep Dead Cells going after the game's original developer, Motion Twin, wanted to move on to new projects. Alongside working on the likes of The Rogue Prince of Persia and Castlevania: Belmont's Curse, the company puts together the 45-minute Triple-I initiative showcase every April.
TIGA: 29% of UK games studios continue to face skill shortages
Skill shortages in the UK games industry have eased after the sector's steepest decline. However, some studios still face challenges due to a lack of qualified candidates and changing skill requirements.
Amazon pilots playable game demos on Twitch
"There was that period in time, pre-Sonic, where it was, 'You're so lucky that Hollywood is even looking at you'"
You might not have heard of the name Story Kitchen, but you've definitely heard of the movies and TV shows it's been involved with. The production company specialises in adaptations of video games, and its list of projects includes the Sonic the Hedgehog movies and both the live-action and animated Tomb Raider TV series, as well as upcoming TV and film projects based on Vampire Survivors, Life is Strange, Grow a Garden, Streets of Rage, Just Cause, Sifu, Kingmakers, Shinobi, House of the Dead, Split Fiction, and many more.
Magic: The Gathering Arena devs announce plans to unionise
A supermajority of Magic: The Gathering Arena developers have announced plans to unionise with the Communications Workers of America (CWA).
Capcom raises FY25 outlook following boost from Resident Evil: Requiem
Capcom has revised its FY25 earnings forecast, citing stronger-than-expected performance from Resident Evil: Requiem.
Landfall's Rebecca Lautner announced as speaker at Game Republic New Horizons 2026
The organisers of this year's Game Republic New Horizons conference have announced their second speaker: Rebecca Lautner, chief business officer at Landfall.
Into Games' IG50 program to support new devs from working-class backgrounds opens again next month
Into Games has opened its applications for IG50, the annual program that recognizes "50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds."
Xbox boss warns "memory costs will impact pricing, will impact availability" when it comes to Project Helix
Xbox boss Asha Sharma has admitted that the ongoing memory shortage crisis will likely impact the price point of its next hardware iteration.
Epic Games commits to "immediate self-service refunds" for D4vd cosmetics after murder charge, but not to removing them entirely
Fortnite has agreed to refund any player who purchased an item connected to alleged child abuser and murderer, D4vd.
Why publishers and investors are increasingly backing user-generated games over conventional ones
The runaway success of hit games created on user-generation platforms, chiefly Roblox, is increasingly attracting investment from venture capital and publishers who previously backed PC and console games, says investment firm Double Black Capital, who say that major publishers won't be far behind.
Call of Duty was never the right fit for Game Pass | Opinion
Call it a strategic retreat. A couple of years after the gung-ho announcement that Call of Duty would be avaliable to Game Pass subscribers on launch day, Microsoft has climbed down from that commitment.
Benoit Richer, Assassin's Creed Codename Hexe game director, leaves Ubisoft
Benoit Richer has left Ubisoft to co-found Servo Games, a new independent studio based in Quebec.
Bulletstorm dev People Can Fly acquires Cooldown Games
Warsaw-based developer People Can Fly has acquired Cooldown Games for an undisclosed amount.
"More charities than ever are looking at games": Meet Cause+Select, the platform linking the games industry to top charities
The video games sector is no stranger to charity. Industry organisations like GamesAid and SpecialEffect are long-established, in addition to the speedrunning event Games Done Quick, Yogscast's Jingle Jam and Humble Bundle (owned by GamesIndustry.biz parent IGN Entertainment) that have seen developers, publishers and content creators raising money for a variety of good causes.
Podcast: Call of Duty, Game Pass, and the Mario movie
It's Friday, so we have another episode of the pre-alpha GamesIndustry.biz Podcast. Once again I'm joined by Lewis Packwood to discuss the main issues of the week, which is to say Xbox: specifically, the decision to pull Call of Duty out of Game Pass and cut its price. It's a big decision, and we have some data to suggest the thinking behind it.
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