Dr Tommy Thompson is the founder and director of AI and Games, and was formerly an AI researcher and university lecturer in game development. Tommy co-founded Game AI Events CIC in 2024: a non-profit organisation hosting events for game AI professionals.
This week we're kicking off a new editorial format on GamesIndustry.biz: a series of articles, interviews, and research on the most significant issues in the industry, and their impact on developers, publishers and players. For the debut, there was only one candidate: artificial intelligence.
Microsoft's decision to go ahead with its GDC keynote this week, at which it began the dance-of-the-seven-veils process of lifting the wraps on its next-generation console hardware, was somewhat surprising. When the leadership of the Xbox division was reshuffled a few weeks ago, there was an implication that this would signal strategic changes as well, especially around the positioning and role of the Xbox console in the wider gaming strategy – changes which are unlikely to have even been finalised yet, much less reflected in the GDC presentation.
The latest report from data firm Newzoo shows that there is little overlap between players of Roblox and Minecraft and players of more traditional AAA hits.
The 26th annual Game Developers Choice Awards took place last night, with Clair Obscur: Expedition 33 securing five accolades including Game of the Year.
Leon Y. Xiao of Beclaws, the author of GameIndustry.biz's annual Loot Box State of Play feature, gives his opinion on PEGI's landmark decision over loot boxes, whereby from June onwards, games submitted for classification that contain paid random items will be rated PEGI 16.
New research conducted by the University of Bristol and developer Meaning Machine shows that gamers enjoy playing with AI-powered non-playable characters.
In its latest report, Newzoo projects PC revenue will surpass console revenue by 2028. PC is expected to grow at a 6.6% compound annual growth rate from 2025 to 2028, compared to 4.4% for console.
Pokémon Pokopia has sold over 2.2 million units worldwide in its first four days of release. Shortly after launch, Nintendo's share price increased by up to 10.5%, marking its largest gain since April 2025.
From the beginning of June, submitted games that contain paid random items (such as loot boxes) will be rated 16 under the Pan-European Games Information (PEGI) age-rating system. The June changes also extend to in-game purchases, online communication, and "pressure to play" through incentives to revisit a game, such as daily quests.