Games Industry
Rovio announces partnership with Kingsoft Shiyou to bring Angry Birds back to China
Angry Birds will return to the Chinese market after two years in a partnership with Rovio and Kingsoft Shiyou.
Trash Goblin developer launches crowdfunding campaign to back new merch store
UK indie Spilt Milk Studios has launched a crowdfunding campaign to fund a permanent merch store, starting with a collection of products based on its 2025 release Trash Goblin. The studio is hoping to "both generate revenue for the studio to help us prototype new ideas and to deliver delightful goodies to our fans," co-owner Nicholas Lovell said.
UKIE's Tencent-backed Video Games Growth Programme returns with 30-strong cohort of studios
UK games trade body UKIE has revealed the 30 studios that are taking part in its second-ever Video Games Growth Programme.
EB Games announces closure of all stores in New Zealand
"Interactive" Pokémon experience to debut at Universal Studios Japan
The Pokémon Company and Universal Studios have provided an update to its partnership, announcing a "global development project" set to premiere at Universal Studios Japan.
Nexon open to working with more Western developers after Arc Raiders success
Asian games giant Nexon is open to working with more Western studios following the blockbuster success of Arc Raiders.
"We want them to be the best in the world, in every segment we're in" - Ubisoft's vision for its new Creative Houses
Today Ubisoft confirmed the details of the Creative Houses structure it announced last year, but paired it with six game cancellations, seven game delays, and confirmation that Ubisoft Stockholm will be shuttered. Further cuts are coming, with CEO Yves Guillemot warning of future studio closures amid a plan to cut €200 million in costs over two years.
Clair Obscur: Expedition 33 leads resist calls to "scale up," insist they "love making games more than managing"
Clair Obscur: Expedition 33 developer Sandfall Interactive is resisting calls to "scale up now [it has] a lot more money" because "we love making games more than we love managing."
Netflix is prioritizing cloud gaming, but co-CEO admits "we still have a lot of work to go do"
Netflix co-CEO Greg Peters has announced it will prioritize cloud-based games as it moves into 2026.
Ubisoft reveals new Creative House structure, cancels six games and announces "final" round of cost-cutting and studio closures to drive €200m savings
Ubisoft has confirmed in an interview the first details of its new Creative House structure, the cancellation of six games and the delay of seven more, and a "final" round of cuts to deliver €200 million in savings, including the closure of several studios.
Ubisoft asking all staff to return to office full-time to "boost the collective performance for AAA"
Ubisoft has announced that its new restructuring into Creative Houses will come with the intent to bring all staff back into the office five days a week, with an annual allowance of work-from-home days.
"Tired and miserable people aren't going to create good work." Why FuturLab embraced a no-crunch policy
Brighton-based FuturLab has been making games for more than 20 years, but the studio is mostly known for PowerWash Simulator, which remains its biggest hit by a considerable margin. Following its Early Access release in 2021, PowerWash Simulator has gone on to reach more than 17 million players, and the game spawned a well-received sequel in 2025.
Outfit7 launches new game division PlayValley
Global mobile games revenue reaches $81.8bn in 2025
Global mobile gaming revenue rose slightly to $81.8 billion in 2025, while non-game app consumer spending surged 21% to $85.6 billion.
Retired Nintendo of America president Doug Bowser joins Hasbro's board of directors
Former Nintendo of America president and COO Doug Bowser has joined Hasbro's board of directors.
Scotland aims to boost games sector to more than $1bn by 2030
Scotland intends to grow its gaming ecosystem to more than £1 billion by 2030 as part of an initiative implemented by the Scottish Games Network.
Core Design's Japanese publisher wanted Lara Croft's model to be changed "to appeal more to a Japanese audience"
Tomb Raider co-creator Paul Douglas has revealed Core Design was asked by its Japanese publisher to modify Lara Croft's original character model over fears the western character design wouldn't "go down well" in Japan.
20-year-old Australian indie games festival Freeplay at risk as government funding dries up
Freeplay, an independent game festival running in Australia since 2004, is "likely looking at its last year of operation for the foreseeable future" after failing to secure government funding.
Riot Games partners with Movember to "embed mental health wellbeing into the esports ecosystem"
Riot Games has entered a multi-year partnership as the official mental health partner of the League of Legends EMEA Championship, the Valorant Champions Tour, and Game Changers EMEA to "embed mental health wellbeing into the EMEA esports ecosystem."
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