Games Industry

Valve’s hardware graduates from side-quest to full-blown ambition | Opinion

1 week 2 days ago

2026 is meant to be a key year for Valve's ambitions in the hardware space, and next week, the first piece of the puzzle falls into place. Reviews for the Steam Controller – the compan's redesigned gamepad, a decade on from the original's troubled debut – are in, and they're good. Remarkably good, in fact: a chorus of near-universal praise from outlets that you might expect to pick apart the idiosyncrasies of a $99 controller with far more relish.

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Rob Fahey

Podcast: iicon, Gamescom Latam, and Roblox financials

1 week 5 days ago

This week's GamesIndustry.biz podcast is now live, once again recapping the main stories of the last seven days. This week, Lewis called in from GamesCom Latam to share the view from the Brazilian development scene, and I shared my thoughts on two days with some very high-level executives at the ESA's iicon conference.

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Jon Hicks

ESA's iicon was a promising start, but needs more commitment and more candour | Opinion

1 week 5 days ago

The ESA's first event since the late, largely lamented E3 has been built with a very different objective. Rather than a brash, sprawling conference centre with consumers as the explicit audience and implicit attendees, iicon took place on one stage and a handful of meeting rooms in a new, sparsely-populated casino towards the bottom end of the Las Vegas strip. The audience could be counted – just about – in hundreds, rather than tens of thousands; the stage presentations were about strategy, government policy and brand partnerships. The attendee list was ruthlessly policed, the news value was negligible, the coffee was good: the only similarity to E3 was the timezone and the logo on the invite.

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Jon Hicks
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14 hours 58 minutes ago

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