Meet Delphi Interactive, the publisher/developer behind the new FIFA game
The news that a new FIFA game was coming to Netflix in 2026 was a partnership between two massive household names.
The news that a new FIFA game was coming to Netflix in 2026 was a partnership between two massive household names.
Square Enix has published its financials for the nine months ending December 31, 2025, reporting further declines in net sales due following a shortfall in earnings from new titles.
The French government has honoured key staff at Sandfall Interactive with knighthoods in the Order of Arts and Letters (Ordre des Arts et des Lettres) following the success of Clair Obscur: Expedition 33.
Given the broad economic situation and the specific headwinds the games industry currently faces, we're all probably primed to expect the worst from financial results season. Microsoft's Xbox numbers made for a pretty sombre opening act, but the key question remained; are the tribulations of the Xbox division entirely down to its own strategic issues, or reflective of broader challenges for the whole industry?
Nintendo is working to "secure stable supplies of memory components" as prices continue to rise within the sector.
With the games industry increasingly dependent on access to global talent, immigration policy changes expected in both the United States and the United Kingdom in 2026 are set to influence how studios recruit, relocate and retain critical personnel. On both sides of the Atlantic, rising scrutiny, evolving review standards and new forms of vetting are shaping a more complex mobility environment – one that may materially affect project planning, hiring strategies and the movement of creative and technical specialists.
Roblox has published its financial results for Q4 and its fiscal year ended December 31, 2025, reporting massive gains in revenue and bookings that "significantly exceeded" its guidance and long-term targets.
HBO has greenlit a Baldur's Gate TV series, helmed by The Last of Us showrunner Craig Mazin.
Jerk Gustafsson, studio director at MachineGames, is excited about the company's new office in Sundsvall, which is around three and a half hours north of the company's headquarters in Uppsala, Sweden. "We have had a few programmers from that area working for us for a long period of time, amazing talent. And then we started to work with a couple of more guys up there, and eventually we ended up feeling that, well, we have so many people that are working from up there now, so we might just provide them with a small office space."
Indiana Jones and Wolfenstein developer MachineGames is "moving more and more" to working in the office full-time, studio director Jerk Gustafsson has told GamesIndustry.biz, having asked senior staff be in the office five days a week.
Ghost of Yōtei "significantly contributed" to Sony's third quarter financial results, with digital game and add-on content revenue rising 6% to ¥761.5 billion ($4.8 billion).
Data firm AppMagic has published new research showing that growth in the mobile games market is slowing down.
The two founders of East Asian-focused publisher Neon Doctrine, who left the firm after it was absorbed by Raw Fury last year, have announced a new "developer services" firm called Goldpact Goblins. Vladislav Tsopljak and Iain Garner founded the company in January and say that they have already struck development deals with six developers in China, Indonesia, Malaysia and Korea. Gordon Van Dyke, who also left Raw Fury and recently resurrected Kingdom Two Crowns developer Stumpysquid, is serving a publishing advisor.
Tencent-owned co-development studio Sumo Digital has announced a redundancy process, with an unspecified number of staff at risk. Employees were told this morning.
Sony has reported its financial results for the nine months ended December 31, 2025, experiencing a 21% increase in operating income overall.
New York-based non profit organisation Games for Change is coming to the UK in a new partnership with London Games Festival.
Obsidian Entertainment will not be making a third The Outer Worlds game after the 2025 sequel missed its sales forecasts.
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